Junundu Guide
  • For your armor and weapon bonuses to apply while you're in the wurm, you must unequip the armor/weapon and reequip it while in the Desert Wurm (disguise).
  • Unless fighting undead, in which you should use a weapon that does holy damage, a spear is the best weapon to use.
    • A vamp weapon is also ideal for the small extra damage.
  • Exiting a wurm and then re-entering using a Wurm Spoor is oftentimes quicker than healing up using Junundu Wail.
  • Skill 1 is a melee 75hp heal.
  • Skill combo 2 + 3 can be used for a 500hp heal if the enemy creature can be knocked down.
  • Skill combo 5 + 3 can also be used for a 500hp heal if the enemy creature can be knocked down.
  • Increased attack speed, for example by a Rock Candy, is extremely valuable.
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