Gates Of Kryta

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Mission

  • Most of the creatures you'll fight are melee warriors. You can LOS the rangers within the mission and kill the sorcerers at range.
  • A weapon that does Holy Damage or Holy Damage skills are useful as most of the mission you're fight undead
  • You can speak to Oink and use this NPC as an impassable object to body block enemies as well as a way to bug enemies who attempt to attack this invincible NPC.
    • If you decide to do this mission using the non-shortcut method, or want to do bonus, you can still benefit greatly from taking Oink with you to body block mobs.
  • There's a boss at the end with a Necrid Horseman. You must kill these two mobs, along with all the mobs within this area to complete the mission.
    • Every boss has some form of healing. Be prepared to deal with it.
  • If the sorcerers are problematic due to Blinding Flash, swap to a staff or wand and kill them with that instead. They won't cast Blinding Flash if you're holding a caster weapon.

Bonus

  • The bonus is fairly straightforward, you have to take Oink (the Pig) to Cheswick. You optionally can also not take Oink directly to Cheswick but straight to get the Orian texts and he will help tank damage for you.
  • If you do drop him off at Cheswick it's recommended to have good healing skills and increased movement speed. With enough increased move speed you can pick up the Orian texts and run through the smoke phantoms and heal between groups.

Oink Mechanics

  • See this video for a showcasing of the mechanics of Oink.
    • At 3:20, an enemy mesmer sits around and does nothing for 20 seconds after previously being a part of the fight.
    • At 6:52, an enemy ranger is both body blocked and doesn't attack the player.
    • At 9:30, a group of enemies are within casting/attacking range but stand around instead, attempting to attack Oink.
    • At 11:09, an enemy necro stands around and does nothing.
    • At 12:43, a group of three enemies has a delayed reaction time as they're attacked.
    • At 14:59, a group of enemies are body blocked by Oink and don't do any attacking besides casting two spells.
    • At 16:00, Oink body blocks two Lightning Drake and holds both their aggro.
    • At 17:55, Oink body blocks and holds aggro of three Smoke Phantasm during the bonus. They never cast a single spell on the player.
    • At 19:04, Oink holds the aggro of a lone Smoke Phantasm.
    • At 19:24, Oink holds the aggro of two Smoke Phantasms before they eventually retarget to the player.
    • At 20:38, Oink prevents a potential mission loss by holding the attack of multiple Smoke Phantoms.

Recommended level: 13+
Recommended skills: Anti melee, a counter to the poison from the water, an answer to blind if you're a martial user, and an answer to the boss's heal. Holy damage skills if you're Mo/X or X/Mo

Video links

Prophecies Only – SP W/Mo
Prophecies Only – nightquist W/R
Prophecies Only – nightquist R/W
Prophecies Only – Shiburito R/W (with bonus)
Prophecies Only – Candy N/R (with bonus)
Prophecies Only – Expectation Me/R
Prophecies Only – Invader E/R
Prophecies Only – nightquist pure E

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